Wednesday, November 29, 2017

SavageRifts-TheChamber-11282017

In this episode our rifters go further into the space hulk and uncover more secrets within the Adaptus Astartes frigate including signs of ripped biological containers and destroyed remains of space marines with chests burst open as if something clawed their way out... all the while they too are being hunted by a predator!

http://www.podbean.com/media/share/pb-mhq7h-7dba94

Starfinder-DestinyHorizon-11212017

Having successfully completed their first XCrawl the crew heads to the local uptown night club, the Phaser Noir for some R&R and excitement! On the way, Kitiara the bounty hunter gets a text looking to collect on a mark. Orcs have been spotted in the area too as have space goblins. The blighters are probably up to no good but it should be a good way to get a few credits plus the place has some triple action blackjack tables just calling Voulay's name. It should be an interesting night!

This episode features: Steve, Warley, Jamie, Mel, and Rob. Frank was absent and another potential player, Cliff joined us for a night of review so you may hear him as well. Cliff will be joining us as the sixth and final crewmember of the ship and is looking at the Mystic or Technomancer!

http://www.podbean.com/media/share/pb-njvqh-7ccdb4

Wednesday, November 15, 2017

SavageRifts-TheChamber-11142017

This is our first offical podcast for the Savage Rifts game and we are still working out some of the additional rules that make up the gonzo mega-crazy world of Rifts. In this game I do have a few guys that are keen on rules but I am very much a GM that believes that is the GMs responsibility to adjudicate the rules and make final decisions whether they contradict RAW or not. In this game, the players are continuing their battle against the genestealers aboard the engineer-like ship while outside the predator-like creature continues its attack against Sheothis the dragon, Anne, and Ankh.


https://houseofadams.podbean.com/e/savageriftsthechamber-11142017/



Sunday, November 12, 2017

DND5e Podcast - Tuladyenth - Episode Two

This game is set in Tuladyenth, a homebrew world steeped in Irish Folklore and magic. Our players are delving deep into the Krimel Maze wherein they plan on meeting up with the owner of the maze, Beogan the Half Boggin and learn of the truth of the Changeling for the Queen. Now that they have rested they are ready to continue to their appointment with the master of the maze.

https://houseofadams.podbean.com/e/dnd5e-tuladyenth11112017/









GMS Magazine RPG Room Podcast - Episode 7 Character Creation for New Players

Anyone that has sat down to create character for any  TTRPG knows how daunting of a task it can be but imagine how daunting it is if you have never done it before? In this conversation, Paco and I will attempt to help new players to navigate the tricky waters of character creation as we cover the bases and give high-level pointers to how best create a character for a role playing game. Thank you for listening.

https://www.podbean.com/media/share/pb-6g4nc-7b3f27


RPG_Character_creation.jpg


Tuesday, November 7, 2017

Starfinder-DestinyHorizon-11072017


The players have entered X Crawl on Bretheda. This dungeon is ran by a beholder named DJ Broken 7. Tonight, DJ Broken 7 proudly presents Mr. Robot, a first level X Crawl "Save the Princess" timed scenario. The players will have one hour plus any time extensions they run across to complete the dungeon. This is the Starfinder's first X Crawl adventure as a group. I am using X Crawl as a virtual reality game in which players jack in and can be wounded in real life if they take too much damage in the game at one time. Check it out as the players are cheered and jeered by the fans of X Crawl. Ready Crawlers?

https://houseofadams.podbean.com/e/starfinder-destinyhorizon-11072017/




GMS Magazine RPG Room Podcast - Episode 6 Funny Horror

In this episode we tackle humor in horror games. What does it mean to be funny scary? Comedy is extremely hard to do right and more often can ruin a good horror game if used outside the context of the game world. We give you many movie examples and some scenarios for your game.

Hail to the king Baby!

http://www.gmsmagazine.com/authors-2/therpg-room-funny-horror-movies

Saturday, October 28, 2017

DND5e Podcast - Tuladyenth - Episode One

This is our first offical session recording for the Tuladyenth game. The world is a homebrew world steeped in Irish Folklore and magic. Our players are delving deep into the Krimel Maze wherein they plan on meeting up with the ower of the maze, Beogan the Half Boggin and learn of the truth of the Changeling for the Queen. So far, they have only met with traps, riddles, and an occasional monster but the elusive Beogan is no where to be found. Is he more of an idea than an actual being? Statues of him abound. Will they get to the bottom of the mystery tonight? Only time will tell...


https://houseofadams.podbean.com/e/dnd5e-tuladyenth10282017/

Tuesday, October 24, 2017

Starfinder Podcast - Destiny-Horizon 1024217

New school podcast from an old school gm.

Today's episode picks up right after the Starfinder Intro to Destiny-Horizon where the crew is on Yazan taking sides in a civil war battle! We take you straight to the action!

Houseofadams.podbean.com

Saturday, October 21, 2017

GMS Magazine RPG Room Podcast - Episode 5 Slashers

Happy Halloween! No matter who you are everyone has seen at least one slasher film in their lifetime.  What is it about the maniac that beings us terror and what can we do as players and gms to harvest this theme?  Prepare for a bloody discussion of the horror movie monsters known as slashers as this week's GMS Magazine RPG Room Podcast takes it to the next level in our Horrorfest.

1..2...he's coming for you...

http://www.gmsmagazine.com/news/the-rpg-room-how-to-include-slasher-film-horror-in-your-rpgs


Friday, October 13, 2017

Paranoia Game Friday the 13th

I decided to run paranoia tonight. I use my own rules loosely based on dnd. The idea is make a pc in 5 mins and jump in. Here's what transpired...

Friend Computer was very pleased with friend citizen troubleshooter group one today. Friend computer only had to destroy eight of their clones today. Friend troubleshooters successfully fulfilled missions one, two, three, and four. 

Mission one was to find citizen Kay1y in the Yellow Zone in the Right Spring Factory. To accomplish this mission,  friend citizens troubleshooter group one had to get their green clearance to yellow clearance. Friend computer is missing data memory files on how this was accomplished but the citizens finished the mission and were rewarded.

Mission two was to take 42 left springs and deposit them into the trash receptacles in blue zone. The citizens had to get blue clearance and once again this is missing from friend computers memory banks. The troubleshooters successfully located 42 bins beyond the choppers and deposited the 42 springs in less than the 5 hours allotted.

Mission three was to discover which friend troubleshooter was either in a secret society or mutated. This was odd to friend computer as one clone turned himself in. The troubleshooters completed the mission as the troubleshooter was terminated in the booth.

Mission four was to find the blue zone security guards at the toothpaste factory and terminate them. Friend citizens explained the bad news to the security citizens and offered them to escape. This is an immediate violation but friend computer easy filled with love for friend troubleshooters when they told citizen security to exit through the choppers.

Hahaha

Friend computer immediately promoted friend troubleshooters to brown and upgraded their armor. Mission five was to relax.

GMS Magazine RPG Room Podcast - Episode 4

This is the month of horror! What is it about giant movie monsters that entertain and frighten us and how can we use that as a game experience?  We talk about the horror movies of the 50s and 60s in this week's Friday the 13th podcast!

https://gmsmagazine.podbean.com/e/the-rpg-room-horror-movies-of-the-50s-and-60s-and-adding-horror-to-your-games/

Friday, October 6, 2017

GMS Magazine RPG Room - Episode III Universal Horror Movie Monsters in Gaming

This month will be all about running horror games and introducing horror to your existing games. In this first installment, we talk about the class is movie monsters made famous by Universal Studios in the 1930s and what they really do well that we can use in our games to experience a great night of horror gaming!  Join me, Rob Adams and Paco Garcia Jean in this the first installment of my absolute favorite topic, horror gaming.

http://www.gmsmagazine.com/podcasts/horror-in-games

Wednesday, October 4, 2017

Savage Rifts - 80s Madness

The party finds itself caught in a massive Nexus storm that almost buries them alive. They come to when a rift opens up and pulls them into Hollywood 1982 (87) when Monster Squad and ET and many other movies are being filmed out of our actual time sequence.

They are invited to Studio 72 by several rad dudes who comment that their makeup is stellar. They eat. They participate in several films until they discovered their wag moved and find a dead security guard.

Madness ensues as the ground becomes foggy and they fight off a horde of zombies. The zombies are revealed to be reprogrammed skelebots as ET slams into the "sky" tearing a hole in the massive building that they are actually in. A mad escape ensues with the group hauling butt out of the building, cavern, and mountain complex.

Surprise! The whole thing was a simulation ran by ARCHIE. ET did shown you how to get home though Rifters.

Saturday, September 30, 2017

Pics of Games

Here are some action shots of this week's games.

Starfinder Game Quotes

Said in our recent Starfinder game when the Eox boarded the players ship.

Operative "OK, so they have guns. They are walking corpses and they have guns."

Mechanic "I think the guns are part of them."

Operative "Well whatever. Let's just kill them."

Mechanic "Technically, they are already dead."

Envoy "Who's side are you on anyway?"

Friday, September 29, 2017

GMS Magazine RPG Room Podcast Episode 2

What can we learn from TTRPGS? As it turns out, an awful lot.  Paco and I discuss immersion, narration, save points and more in this episode of RPG Room.

http://www.gmsmagazine.com/podcasts/podcast-episode-what-can-ttrpgs-learn-from-videogames

Tuesday, September 26, 2017

GMS Magazine RPG Room Podcast - Episode 1


This is our podcast 's last week's episode where we talk about gaming. In this episode, we discuss the idea of paying for gms and inclusion of all gamer life styles. Next episode we will discuss how video games can help table top. We are lgbtqi friendly and believe in equal gaming opportunity and representation from old school to new school ideas!

https://gmsmagazine.podbean.com/e/the-rpg-room-season-5-episode-1-what-is-coming-next/

Starfinder Mission One - Angel Five

First starfinder game. Players work for Ares Corp and are sent by Director Alistair Jenkins head of merccon on a Beowulf Classified mission. The players ship is the Viper Explorer Custom the Horizon Destiny. The mission is to escort the Abadacorp Missionary Fabian Trust aboard the transport Angel Five to planet Bretheda's Sopeth's Corporate Mechanized facility. The known pirate of the raider Indigo Falcor, Rexus Vasiek has openly sworn to destroy the Angel Five and the players were advised to keep scanners active before and after any drift jumps.

The trip to Bretheda was smooth but strange Exonian ships beset the Horizon Destiny once she jumped out of the Drift.  A starship battle ensued when an Exoian Necroglider and Eoxian Leech Transport engaged the players. The battle lasted for three rounds of cat and mouse as the glider came quickly for the Angel Five and the Horizon Destiny blocking the attacks by putting herself in the Necrogliders path. The battle climaxed with an Exonian transport slamming into the ships hull.

The boarding action was fierce and the Exonian drones attacked and seriously wounded the Engineer before the crew destroyed them. The battle was hard-fought but in the end, they beat the Raiders and continued the space battle while using evasive maneuvers to protect the Angel Five. Radiation levels began steadily rising, seeping from the Leech as the ships computer, affectionately called Natalie by the crew, alerts began ringing warnings.

We need an automatic sentry antipersonnel security gun guarding engineering.