I've been mulling it over for a few days and I have come to the conclusion that the rules I have developed for When the Navy Walked work equally well for historical miniatures. The game is a command driven game similar to other games that require pips or command points to be spent in order to order your troops. Due to these facts I have decided that there will be a historical variant. I am taking name suggestions.
The game continues to be developed at a rapid pace. We are going to continue playtesting it as much as we are able. I was unable to run Rorke's Drift last weekend due to the fact that some of the guys were sick and we ended up with a terrain building session instead. I built a nice redoubt for the scenario. Very soon I am going to be needing some artwork for the book. I just wish I could draw because I'd do it myself. Unfortunately, my talent is in creative writing and rules development with mechanics but not so much in pictures.
I have added Edges and Flaws that grant special abilities or detriments to the units. They can be purchased when building a unit and have a varying cost depending on the specific edge or grant a specific number of points back based on the Flaw. For those interested we are playing on Sunday next week around 1:30pm EST. It will be the variant of Rorke's Drift using the When the navy Walked rules I am developing.
Update: Tonight I worked on some of my 15mm Grey's and 15mm British Colonials. I painted the British i in their standard blue trousers red coat and the aliens in a mixture of either bright gold or sapphire blue jumpsuits. The aliens will all have blue eyes. Some of you guys know this already but yes that is a Warmachine jack in the background and since I do use klankers in my VSF I am going to be painting that up as a Martial Class British Steambot. It will be blue and red like the redcoats. What do you think?