Today we also tried some VSF using Confederate and Union forces
and a modified Iron Frontier crit chart using TSATF rules.
The union forces had four regiments and were allowed to use the British Infantry rules. In addition they had a Land Ironclad (USS Rhode Island), a medium Land Ironclad (USS Iowa) and two smaller Steam Scouts (T1 and T2). In addition they had three self-propelled steam driven batteries of three men each.
The Confederate forces had four regiments and used the Arab Infantry rules. In addition they had two CSA class medium Iron Clads (The Glory and The Shenandoah), One Land Ironclad on loan from the Germans (formerly the Wvern renamed the CSS Invincible), a hydrogen blimp, and two Martian allied walkers. In addition they had three self-propelled steam driven batteries of three men each.
This was a meeting engagement and the object was to wipe each other out. I wanted to test the rules for the critical hits etc to the Land Ironclads.
The game played very well and everyone had a great time. It took me using two batteries, the CSS Invincible, and a Martian walker to defeat the Rhode Island. A massive close combat battle ensued at the end which decimated both forces. In the end the Confederates took home a hollow victory as the Union were outclassed by the remaining confederate Iron Clads. All-in-all I think the rules played rather well and I will definitely do some modifications to the armor saves and give it another go.